T1 BATTLE SYSTEM

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T1 BATTLE SYSTEM

Post  Fullmetalman on Fri Oct 08, 2010 7:36 pm

Because I see god-modding(Over powering one's character through battles), I am declaring this:
I will be reinstating a new BATTLE SYSTEM, It is called T1, for those of you who don't know it, it means:
1.EVERY ATTACK IS AN ATTEMPT OF A HIT: You do not call the shots on attacks, your character tries to make a blow and you give time for the other player to respond by dodging, countering, blocking, or getting hit.(YOU CAN NOT dodge every hit)

2.I am expecting at least Five sentences per post in fights, shouldn't be too hard, but once again, I warn you about my level of RP and how it has dramaitically increased...

3.YOU CAN NO LONGER incorporate characters that YOU DID NOT create yourself in your posts by acting as them, meaning If I where fighting sketchy, I cannot speak, act, or think for him.

I believe the T1 system will improve this obsession with God-modding...
And this is much more fun, and helps improve one's level of RP!
Also, this eliminates much controvarsy and arguements, as nothing is decided by one player only. P.M. me if you are confused on anything!

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Re: T1 BATTLE SYSTEM

Post  thedespised2166 on Fri Oct 08, 2010 7:58 pm

Rule 1 is definitely legit. Kamikaze and I have adapted to it already before you even posted that.

Don't think yours is the only one that's increased. And I expect some better fighting ideas for my series if that's the case, Fullmetal.

Rule 3 was already made dude... Kamikaze's been doing Slyce for quite a while now. lol And I only used Denidile because I only needed someone to keep me going on something. lol

And nobody in my characters are god-modded. It just takes a certain someone/something to defeat them. ...Unlike Slyce. lol
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Re: T1 BATTLE SYSTEM

Post  Fullmetalman on Fri Oct 08, 2010 8:01 pm

I am just stating that these rules are now official, K?
and yes, granting one character the ability to defeat another and ONLY by that character is god-modding. Lol, I wanna show you how much I have improved! and I want to see your improvements! I'll add a "colluseum" that isn't plot-related where people just...battle lol.

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Re: T1 BATTLE SYSTEM

Post  thedespised2166 on Fri Oct 08, 2010 8:12 pm

Well Ino took quite the few characters but ended up with Sain killing him. I originally planned Light to kill him, but nah... it needed teh epicness added to it. xD

Now Light can be killed with just being breathed on (XD so weak!). Again, a newborn light-being has few capabilities. And like most main characters of games, he's easy to dispose of. LOL
Problem is, if he dies, it's like when the main character of a game dies. 'Game Over' xD

Now ??? on the other hand is different. He can be battered up all you want, but you just need two people to finish it off. I refuse to tell whom.

Glitch on the other hand? Like I said, completely random. Completely pwned one second, Pwnage from it the next. He's a completely different type of thing that fits into NO category at all. Not even god-modding. Hell I'm not so sure on which category to put him in either. xD
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Re: T1 BATTLE SYSTEM

Post  Fullmetalman on Fri Oct 08, 2010 8:16 pm

Glitch, seems to be sometimes in god-modding sometimes not, and all the pre-planned crap is gonna have to stop now, I am posting the link to this site one three trusted RP sites when I finish organizing this one(SO MUCH CLUTTERZ!!!!) and tweeking it a bit.
BTW, Go to the new Colluseum thingy, to TEST YOUR MIGHT.

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